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28items.
BP02-069EN
Vania, Vampire Princess
Give this follower +X/+X. X equals the number of Forest Bat tokens on your field.
, put a Forest Bat token from your field into its owner's cemetery: Select an enemy follower on the field. Deal 3 damage to it and 1 damage to its leader.
BP02-070EN
Soul Dealer
: Evolve this follower.
Ward.
Deal 3 damage to your leader.
BP02-071EN
Soul Dealer
Ward.
On Evolve: Select an enemy follower on the field. Destroy it and give your leader +X. X equals the selected follower's attack.
BP02-072EN
Underworld Watchman Khawy
Ward.
Select an enemy follower on the field. Destroy it and give your leader +X. X equals the selected follower's attack.
BP02-073EN
Azazel
Necrocharge (10): This card costs 3 less to play.
: Evolve this follower.
Bane.
Each opponent discards a random card.
BP02-074EN
Azazel
Bane.
On Evolve: Change each enemy leader's to 10.
BP02-075EN
Vampiric Fortress
Look at the top 3 cards of your deck. You may reveal a Vampire card from among them and add it to your hand. Put the remaining cards on the bottom of your deck in any order.
, , put this card into its owner's cemetery: Summon a Forest Bat token.
BP02-076EN
Veight, Vampire Noble
: Evolve this follower.
Strike: Summon a Forest Bat token.
BP02-077EN
Veight, Vampire Noble
On Evolve: Put a Forest Bat token into your EX area.
Strike: Summon a Forest Bat token.
BP02-078EN
Trick Dullahan
Put a Ghost token into your EX area. Necrocharge (10): Put 3 instead.
BP02-079EN
Precious Bloodfangs
Choose one of the following. (1) Summon X Forest Bat tokens. X equals the number of enemy cards on the field. (2) Give each Forest Bat token on your field +1/+1.
BP02-080EN
Mini Soul Devil
Whenever one of your followers evolves, deal 2 damage to each enemy leader.
BP02-081EN
Moriana the Bejeweled
If Sanguine is active for you, give your leader +3 and draw a card.
BP02-082EN
Demonic Hedonist
: Evolve this follower.
At the start of your end phase, if Sanguine is active for you, draw a card, then discard a card.
BP02-083EN
Demonic Hedonist
Strike: Deal 1 damage to each leader.
At the start of your end phase, if Sanguine is active for you, draw a card, then discard a card.